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 Be the Booker rules and Advice *NEW*

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Sykesy
"Mean is making Jess Mancini ride her bike home after I ass fucked her" - Johnny 'Drama' Chase
Sykesy


Male Number of posts : 8610
Age : 30
Location : Tijuana, Mexico ... Ol'e!
Registration date : 2007-10-06
Points : 20372

Be the Booker rules and Advice *NEW* Empty
PostSubject: Be the Booker rules and Advice *NEW*   Be the Booker rules and Advice *NEW* Icon_minitimeFri Apr 24, 2009 12:54 am




BE THE BOOKER 2009 RULES AND ADVICE

Table of Contents

I. Introduction
II. The Rules
III. Arena's
IV. Match Types
V.Match Types ~ Continued
VI. Advice on starting a BTB

Introduction:

Just imagine it, HHH Vs Sting or how about AJ Styles Vs Randy Orton. This is the place were this can all be done. You do not need previous experience, Anyone can do it. Weather it is one match or a whole year. This is where you create scenarios, Angles or you can relive moments with a different ending. Your the Boss!

Below is a list of things that will help you start your BTB and hopefully make it become a success.

If you are confused, Need help etc. Contact someone who is currently running a BTB. They should be able to help you out Very Happy

Remember this is for fun, no one is hear to hate on your BTB but Criticism when expressed the right way can be helpful.


NOTE:
Advice is a suggestion not a rule.



Last edited by Sykesy on Fri Apr 24, 2009 1:34 am; edited 4 times in total
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Sykesy
"Mean is making Jess Mancini ride her bike home after I ass fucked her" - Johnny 'Drama' Chase
Sykesy


Male Number of posts : 8610
Age : 30
Location : Tijuana, Mexico ... Ol'e!
Registration date : 2007-10-06
Points : 20372

Be the Booker rules and Advice *NEW* Empty
PostSubject: Re: Be the Booker rules and Advice *NEW*   Be the Booker rules and Advice *NEW* Icon_minitimeFri Apr 24, 2009 1:16 am



The Rules:

Below are a set of very lenient set of rules which are to be followed. There should be no reason for these rules not be followed. if there is then please PM me or talk to me over MSN so we can discuss it.

I. One to two threads.

As Mod of this board, I would like everything to be kept tidy. Therefore I am only allowing two threads for your BTB. I find this understandable. One for your show and One discussion thread. Although you can just have one thread for both which is completely fine.

This rule does not contradict with rule II.

II. One BTB at a time.

I am only allowing One BTB at a time. You can not have lets say 'Raw 2006 rewritten' and be doing 'ECW 2001' at the same time. Once you are finished with one BTB, Alert me so I can lock it and then you may start another one.

III. Reviewing

There will be no asking for reviews of shows, and if there is the post will be deleted. The fact is, it is spam as if people want to rate your show then they will. The reviewer has every right to criticize but it needs to be said correctly.

For Example. Exhibit A is the correct way of criticism. Exhibit B is not.

A) WOW dude, I am not liking the way AJ is being put into the tag team division with Eric Young. Maybe you should put him back into the X-Division.

B) OMG, Your roster is so shit. the hurricane defeating HBK, What are you twelve?

We should not have issues with this rule.

IV.Bumping

NO BUMPING. Ever! This includes asking for reviews.

V. Advertising

Advertising your shows in a thread that isn't your own will not occur. If people want to read your thread, then they will but if they don't then they won't read it. Chatbox, Ask me Board and Signature Advertising is allowed.

VI. Deceased Wrestlers

Do not use deceased wrestlers for a modern day show, or a show with a roster of completely deceased wrestlers. If however you are starting a company from a date before a wrestlers death, than they can be used.

VII. No E-Fedding

If you want to E-Fed, then join the E-Fed. This is a booking forum, where you type out your own shows.



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Sykesy
"Mean is making Jess Mancini ride her bike home after I ass fucked her" - Johnny 'Drama' Chase
Sykesy


Male Number of posts : 8610
Age : 30
Location : Tijuana, Mexico ... Ol'e!
Registration date : 2007-10-06
Points : 20372

Be the Booker rules and Advice *NEW* Empty
PostSubject: Re: Be the Booker rules and Advice *NEW*   Be the Booker rules and Advice *NEW* Icon_minitimeFri Apr 24, 2009 1:18 am



Arena locations

This is a list of well known arena mainly in the United States. Europe, Canada, Mexico, Japan, South Africa, New Zealand, Thailand, Philippines & Australlia make up the rest of the list.

They are even divided into states/countries & then alphabetacaly for your convieance.

Any name changes or other arena that should be added but havent, post them & i'll add them in.

Location - Arena Name

United States of America
- Alabama; Huntsville - Von Braun Center
- Alabama; Mobile - Mobile Civic Center

- Arkansas; Little Rock - Alltel Arena

- Arizona; Phoenix - US Airways Center (formerly known as America West Arena)

- California; Anaheim - Honda Center (formerly known as the Arrowhead Pond)
- California, Fresno - Save Mart Center
- California, Los Angeles - Staples Center
- California; Oakland - Oakland Coliseum
- California; Sacramento - ARCO Arena
- California; San Diego - ipayOne Center (formerly known as San Diego Sports Arena)
- California; San Francisco - Cow Palace
- California; San Jose - HP Pavillion

- Colorado; Colorado Springs - World Arena
- Colorado; Denver - Pepsi Center

- Connecticut, Brideport - Arena at Harbor Yard
- Connecticut; Hartford - Hartford Civic Center
- Connecticut; New Haven - New Haven Coliseum

- District Columbia; Washington - MCI Center

- Florida; Daytona Beach - Oceans Center
- Florida; Fort Lauderdale - National Car Rental Arena
- Florida; Fort Myers - Everblades Arena
- Florida; Miami - American Airlines Arena
- Florida; Orlando - Amway Arena (formerly known as TD Waterhouse Arena)
- Florida; Pensacola - Pensacola Civic Center
- Florida; Tampa - St. Pete Times Forum

- Georgia; Atlanta - Phillips Arena
- Georgia; Atlanta - The Georgia Dome

- Idaho; Boise - Qwest Arena (formerly known as Bank of America Centre)

- Illinois; Chicago - United Center
- Illinois; Rosemount - Allstate Arena

- Indianapolis; Indiana - Conseco Fieldhouse
- Indianapolis; Indiana - RCA Dome

- Iowa; Cedar Rapids - U.S. Cellular Center
- Iowa; Des Moines - Wells Fargo Arena
- Iowa; Sioux City - Gateway Arena

- Kansas; Topeka - Landon Arena
- Kansas; Wichita - Britt Brown Arena

- Kentucky; Lexington - Rupp Arena
- Kentucky; Louisville - Freedom Hall

- Louisiana; Bossier City - CenturyTel Center
- Louisiana; Lafayette - Cajundome
- Louisiana; Baton Rouge - Baton Rouge River Center
- Louisiana; New Orleans - The Superdome
- Louisiana; New Orleans - New Orleans Arena

- Maryland; Baltimore - 1st Mariner Arena

- Massachusetts; Boston - TD Banknorth Garden
- Massachusetts; Lowell - Tsongas Arena
- Massachusetts; Springfield - MassMutual Center
- Massachusetts; Worcester - DCU Center

- Michigan; Auburn Hills - Palace at Auburn Hills
- Michigan; Detroit - Joe Louis Arena
- Michigan; Grand Rapids - Van Andel Arena
- Michigan; Pontiac - Pontiac Silverdome

- Minnesota; Duluth - DECC Arena
- Minnesota; Minneapolis - Target Center

- Mississippi; Biloxi - Mississippi Coast Coliseum

- Missouri; Kansas City - Kemper Arena
- Missouri; Saint Louis - Scottrade Center (formerly known as Savvis Center)
- Missouri; Saint Louis - Edward Jones Dome

- Montana; Billings - MetraPark Arena

- Nebraska; Omaha - Qwest Center Arena

- New Jersey; East Rutherford - Continental Airlines Arena

- North Carolina; Chapel Hill - Dean E. Smith Center
- North Carolina; Charlotte - Charlotte Bobcats Arena
- North Carolina; Greensboro - Greensboro Coliseum

- North Dakota; Fargo - Fargodome

- Nevada; Las Vegas - MGM Grand
- Nevada; Las Vegas - Thomas and Mack Center
- Nevada; Reno - Lawlor Events Center

- New York; Albany - Times Union Arena
- New York; Buffalo - HSBC Center
- New York; Birmingham - The Broome County Arena
- New York; New York City - Madison Square Garden
- New York; Rochester - Blue Cross Arena
- New York; Syracuse - OnCenter
- New York; Uniondale - Nassau Coliseum

- Ohio; Athens - The Convocational Center
- Ohio; Cleveland - Quicken Loans Arena (formerly known as Gund Arena)
- Ohio; Cincinnati - US Bank Arena
- Ohio; Columbus - Nationwide Arena
- Ohio; Dayton - Nutter Center

- Oklahoma; Oklahoma City - Ford Center
- Oklahoma; Tulsa - Tulsa Convention Center

- Oregon; Portland - Rose Garden Arena

- Pennsylvania; Bethlehem - Stabler Arena
- Pennsylvania; Erie - Erie Civic Center
- Pennsylvania; Hershey - Giant Center
- Pennsylvania; Johnstown - Cambria Country War Memorial
- Pennsylvania; Pittsburgh - Mellon Arena
- Pennsylvania; Philadelphia - ECW Arena
- Pennsylvania; Philadelphia - Wachovia Center
- Pennsylvania; State College - Bryce Jordan Center
- Pennsylvania; Wilkes-Barre - NE PA Civic Center

- Rhode Island; Providence - Dunkin'™️ Donuts Center

- South Dakota; Sioux Falls - Sioux Falls Arena

- South Carolina; Florence - Florence Civic Center
- South Carolina; Greenville - Bi-Lo Center

- Tennessee; Chattanooga - UTC Arena
- Tennessee; Memphis - Mid-South Coliseum
- Tennessee; Memphis - FedEx Forum
- Tennessee; Nashville - Gaylord Entertainment Center

- Texas; Austin - Erwin Center
- Texas; Dallas - American Airlines Center
- Texas; Houston - The Astradome
- Texas; Houston - Toyota Center
- Texas; San Antonio - AT&T Center
- Texas; San Antonio - Freeman Coliseum

- Utah; Salt Lake City - Delta Center
- Utah; Salt Lake City - E Center

- Virginia; Norfolk - The Scope
- Virginia; Richmond - Richmond Coliseum

- Washington; Seattle - Key Arena
- Washington; Spokane - Spokane Arena
- Washington; Tacoma - Tacoma Dome

- West Virginia; Charleston - The Charleston Civic Center
- West Virginia; Wheeling - Wesbanco Arena

- Wisconsin; Milwaukee - Bradley Center

Canada
- Alberta; Calgary - The Saddledome
- Alberta; Edmonton - Northlands Coliseum
- Alberta; Edmonton - Skyreach Center

- British Columbia; Vancouver - GM Palace

- Manitoba; Winnipeg - Winnipeg Arena

- Ontario; Toronto - Air Canada Center
- Ontario; Ottawa - The Corel Center
- Ontario; Toronto - The Rogers Center

- Quebec; Montreal - The Molson Center


Europe
- Belgium; Brussels - Vorst-Forest National

- England; Birmingham - NEC Arena
- England; Hull - Hull Arena
- England; London - Wembly Arena
- England; London - London Arena
- England; London - O2 Arena
- England; Manchester - Manchester Evening News Arena
- England; Nottingham - Nottingham Arena
- England; Newcastle - Newcastle Metro Radio Arena
- England; Sheffield - Sheffield Arena (formerly Hallam FM Arena)

- Finland; Helsinki - Hartwall Arena

- Germany; Berlin - Max Schmeling Halle
- Germany; Cologne - Cologne Arena
- Germany; Munich - Olympiahalle
- Germany; Leipzig - Messehalle
- Germany; Stuttgart - Stuttgart Schleyerhalle
- Germany; Oberhausen - Koenig-Pilsner Arena
- Germany; Hamburg - Sporthalle

- Italy; Bologna - Palamalaguti
- Italy; Florence - The Palasport
- Italy; Milan - Fila Forum
- Italy; Pesaro; - BPA Palace
- Italy; Turin - The Mazda Palace

- Northern Ireland; Belfast - Odyssey Arena

- Republic of Ireland; Dublin - The National Stadium
- Republic of Ireland; Dublin - The Point Theatre
- Republic of Ireland; Dublin - The R.D.S.

- Scotland; Glasgow - Scottish Exhibition and Conference Centre
- Scotland; Aberdeen - Aberdeen Exhibition and Conference Centre

- Wales; Cardiff - Cardiff International Arena


Japan
- Tokyo; Japan - Nippon Budokan
- Tokyo; Japan - Jingu Baseball Stadium
- Tokyo; Japan - Sumo Hall
- Tokyo; Japan - Budokan Hall
- Tokyo; Japan - Tokyo Dome
- Tokyo; Japan - Yoyogi National Stadium Gym #21
- Tokyo; Japan - Korakuen Hall
- Tokyo; Japan - Tokyo Egg Dome

- Saitama; Japan - Saitama Super Arena

- Osaka; Japan - Osaka Jo Hall
- Osaka; Japan - Prefectual Gym

- Yokohama; Japan - Yokohama Arena

- Hiroshima; Japan - Hiroshima Sun Plaza


Australia
- Western Australia; Perth - Burswood Dome

- New South Wales; Sydney - Acer Arena (formerly Sydney Superdome)

- Victoria; Melbourne - Vodafone Arena
- Victoria; Melbourne - Rod Laver Arena

- Queensland; Brisbane - Brisbane Entertainment Centre

- South Australia; Adelaide - Adelaide Entertainment Centre


Mexico
- Acapulco; Mexico - Plaza de Toros Caletilla
- Guadalajara; Mexico - Plaza de Toros
- Mexico City; Mexico - Arena Mexico
- Monterrey; Mexico - Arena Monterrey
- Naucalpan; Mexico - El Toreo


Other
- South Africa; East Rand - Carnival City
- South Africa; Johannesburg - The Dome
- South Africa; Cape Town - Good Hope Centre

- Thailand; Bangkok - Impact Arena

- Philippines; Manila; - Araneta Coliseum

- New Zealand; Wellington - Westpac Stadium
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Sykesy
"Mean is making Jess Mancini ride her bike home after I ass fucked her" - Johnny 'Drama' Chase
Sykesy


Male Number of posts : 8610
Age : 30
Location : Tijuana, Mexico ... Ol'e!
Registration date : 2007-10-06
Points : 20372

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PostSubject: Re: Be the Booker rules and Advice *NEW*   Be the Booker rules and Advice *NEW* Icon_minitimeFri Apr 24, 2009 1:21 am




Match Types:

Battle of Respect: This match has no winners. Two wrestlers wrestle each other for a fixed amount of time without pinfalls or submissions.

Beat the Clock Match: A regular match, only with the time of the match kept. Usually used by a succession of multiple wrestlers, with the first one setting a time the others have to beat. The shortest winning match time wins whatever was on the line.

Blindfold Match: Sometimes one, usually both competitors wear blindfolds and wrestle. Otherwise normal rules apply.

Blood Bath Match: Dump a bowl of red liquid over the opponent to win.

Bra and Panties Match: Take your opponents close off to win.

Double Jeopardy Match: This is two different matches taking place in the same ring at the same time. The winners of the two matches would then face each other. Example: Y2J and Jeff Hardy while Tazz faces JR.

Falls Count Anywhere Match: In the standard match, a pinfall or submission can only win the match when it is performed inside the ring. However, in a Falls Count Anywhere match, this need not apply. As such, this also implies that wrestlers cannot lose as a result of countout. The "Falls Count Anywhere" is somewhat of a misnomer in the fact that wrestlers may still be disqualified (but not counted out) for leaving the arena where the match is to be held (this, of course, may vary between promotion). However, it is to be noted that, as the match may take place in various parts of the arena, the "Falls Count Anywhere" provision may be one of many stipulations in a match - it is commonly paired with "No Disqualifications" to form the hardcore match, so as to allow wrestlers the convenience to use foreign objects that may lie wherever they may wrestle.

An independent federation in Quebec once held a "Falls Count Anywhere In Joliette, Quebec Match", where the entire town the match was held in was "in play".

Another variation of the rules state that once a pinfall takes, the pinned wrestler must return to the ring within 60 seconds else they lose. If the pinned wrestler makes it to the ring in this time, the match continues. Under these rules, all pinfalls must take place outside the ring. In the now-defunct Tri-State Wrestling Association, a wrestler won a Falls Count Anywhere match by pinning his opponent against an arena wall.

First Blood Match: This match has no disqualifications. The first person to make their opponent visibly bleed wins the match.

Flag Match: The Flag Match is essentially the professional wrestling version of capture the flag, in which there are two flags on opposite turnbuckles in the ring, with one wrestler defending one flag while attempting to get the other.

Handicap Match: A match in which one wrestler or one team of wrestlers faces another team of wrestlers with numerical superiority. For example, two wrestlers against one.

Hangman's Horror Match: In this match, on every rope there is a dog collar and your goal is to hang your opponent until he cant go on. This match was created by Raven to end his feud with Vampiro.

Inferno Match: In this match fire surrounds the ring and the only way to win is to set your opponent on fire.

Last Man Standing Match: The Last Man Standing Match is a match where there are no disqualifications or countouts, and where wrestlers, when knocked down, must answer a ten-count (akin to boxing). It is sometimes known as a Texas Death Match when hardcore aspects are to be emphasized.

Lumberjack Match: A match where the ring is surrounded by a group of "lumberjacks", normally fellow wrestlers. When one participant in the match leaves the ring for any reason, the heel lumberjacks attack the face wrestler who is out of the ring, and vise-versa. The face lumberjacks then come to the aid of that wrestler and return him to the ring, and vise-versa. The lumberjacks are generally a combination of faces and heels, who sometimes fight among themselves outside the ring. Sometimes, as part of a storyline, a face will wrestle a heel with a group of lumberjacks consisting entirely of heels.

A variation of this match is called a Canadian Lumberjack Match, in which the lumberjacks are equipped with leather straps. When the lumberjacks are all female, the match is known as a Lumberjill Match (a reference to Jack and Jill).

Mud Match: A female wrestling match that takes place in a mud pool. A variation of this is the Egg-Nog Match, where the competitors are in a pool of Egg-Nog, held during Christmas.

No Disqualification Match: The No Disqualification Match is a standard match, except that matches cannot be won via disqualification. Although there is little to prevent a No Disqualification Match from degenerating into a hardcore match, the typical No Disqualification match typically carries the convention that the "No Disqualification" aspect is typically more low-key compared to true hardcore matches, with disqualification-worthy material limited to run-ins and the introduction of ringside foreign objects.

Sometimes, a No Disqualification Match is held between valets, or a valet and a wrestler, where it is implied that wrestlers will run-in and "defend" their valets.

In WWE, a No Holds Barred Match, a match coined by Mr. McMahon, may refer to a No Disqualification match that has more hardcore content compared to typical No Disqualification matches. The No Disqualification Match may also be referred to by Sgt. Slaughter or during the annual Tribute to the Troops as the Boot Camp Match.

Scaffold Match: This match takes place on a scaffold above the ring. The two ways to win the match are to push the opponent off of the scaffold so that he/she hits the mat or to grab the flag from the opponent's home base of the scaffold and return it to one's own home base.

Serengeti Survival Match: A match in which there are no disqualifications, and the competitors can win by pinfall, submission or by slamming their opponent onto thumbtacks. Invented and named by "The Alpha Male" Monty Brown.

Short Leash Match: This match has two wrestlers tied together with a short leash (making the opponents one foot away from each other) and the only way to win is by either submission or knock-out. Another variation is called a Chain Match, a submissions-only match with no disqualifications.

Submission Match: The first man to make his opponent submit wins. Often used in Japan under the name (Japanese) UWF Rules. The Japanese UWF and its derived shoot-style promotions only allowed submissions or knockouts to end matches (including tag team matches), so it was an exclusive feature of such promotions.

Ultimate Submission Match: This match is a variation of an Iron Man Match. The variation is that the wrestler with the most submissions at the end of the match is the winner.

Barbed wire match: A barbed wire match is a professional wrestling match in which the ropes surrounding the ring are replaced by strands of barbed wire. In the United States of America, this match was mainly seen in Extreme Championship Wrestling (ECW). It has also been utilized in Japan, especially in death match promotions such as Frontier Martial Arts Wrestling (FMW).

Three Stages of Hell: In professional wrestling, a two out of three falls match, or a best of three falls match, is a series of matches (often between two wrestlers or two teams of wrestlers), in which wrestlers attempt to win the majority of matches. It is often the case that the three individual matches in a best-of-three match are done under different rules so as to maintain audience interest - the three different match types are often referred to as the Three Stages of Hell. The typical "three stages" configuration often begins with a standard one-fall match, followed by a match with a slower pace (eg. a submission match), and ending up with a fast-paced match (eg. a steel cage match). The three matches are often contested one after another; however it is also common for the matches to be played out over a series of wrestling shows, making the match more like a true best-of-three series.

Iron Man match: An Iron Man match is a professional wrestling match where the man who holds the most pinfalls, submissions, count out and disqualification victories at the end of a given time limit is declared the winner. Should the match result in a tie, sudden death overtime may be requested by either wrestler, often accepted (or rejected) by either an opponent or a higher (on-screen) wrestling authority.

Because of the fixed time limit, Iron Man matches have a tendency of losing their audience in the middle of a match, with a quick flurry of action near the end. Often, an Iron Man match will have the wrestlers tied or holding a one-point advantage going into the final minutes, with one wrestler attempting to make a tying or winning pin.

Recently, Iron Man Matches have been known to be 30 minutes long, rather than the usual 60 minutes.

Junkyard Invitational: This match takes place in a junkyard. First wrestler to escape the junkyard wins the match. Brian "Nasty" Knobs was the winner of the match in WCW Slamboree.

Total Conquest Match: This match has two wrestlers fighting throughout a house until a pinfall is made.

Ambulance Match: A no-disqualification match, in which there are no pinfalls or submissions: instead, the object is to injure one's opponent to the point that they must be taken away in an ambulance to send the loser to the nearest hospital
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Sykesy
"Mean is making Jess Mancini ride her bike home after I ass fucked her" - Johnny 'Drama' Chase
Sykesy


Male Number of posts : 8610
Age : 30
Location : Tijuana, Mexico ... Ol'e!
Registration date : 2007-10-06
Points : 20372

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PostSubject: Re: Be the Booker rules and Advice *NEW*   Be the Booker rules and Advice *NEW* Icon_minitimeFri Apr 24, 2009 1:22 am

Match Types ~ Continued

Buried Alive Match: The object of this match is to bury the other wrestler alive in a makeshift grave inside the arena. No other rules apply. In this match type, the wrestler who is buried alive always survives in the storyline.

Casket Match: The winner of this match is the first wrestler to put his/her opponent into a closed casket. This match has been a trademark of the WWE wrestler The Undertaker. A number of variants exist, where the object is to place the other wrestler in other closed containers. The Casket is often placed on the ringside, but the other variants might have the container on top of the ramp. The casket may be replaced by other containers, such as a dumpster (in which case the match becomes a Dumpster Match), an ambulance (Ambulance Match), or a hearse (known as a Last Ride Match)

Stretcher Match: Stretcher Match is an ambiguous term that can be used to described two different matches: in the container-based variation, one must restrain your opponent by strapping them on a stretcher (and then possibly pushing the restrained opponent onto an ambulance) to win. In the weapon-based variation, the stretcher is simply treated as a legal foreign object, and normal rules apply. This is the hospital version of the Casket Match.

Handcuff Match: Handcuff Matches are matches in which wrestlers to seek to handcuff the opposing wrestler, often to a ring fixture, but sometimes so that the opposing wrestler is unable to make use of their hands.

Ladder Match: The Ladder Match (not to be confused with the Extreme Championship Wrestling one-fall variation where ladders were used as legal foreign objects) is one where two or more wrestlers compete for an object stationed above the ring, which is only accessible by using a ladder. Due to the nature of the match, ladders are considered to be legal foreign objects.

There are typically two possible finishes to a ladder match: if the object is storyline-related, such as a championship, the match immediately ends when one wrestler obtains this item. However, if a foreign object is stationed above the ring, then the match continues into a second phase, a one-fall variation where the wrestler who retrieves the foreign object may use the foreign object without disqualification.

Tables Match: In a Tables Match, the object is to put opposing wrestlers through tables - that is, manipulate them in such a way that the table is broken in half when they are thrown against it. Tag-team table’️s matches, especially elimination tag-team table’️s matches, have varied on whether one or both members must go through tables in order for a team to lose. It is common for table’️s matches to also include a "no disqualification" clause, which turns them into hardcore matches by nature (although this variation may also be alternately known as a Hardcore Tables Match).

Lion's Den Match: The aim of the match was to knock out your opponent or to make him submit inside an octagonal cage. The rules are made to mimic mixed martial arts matches, and the octagonal cage is meant to mimic the cage used by the Ultimate Fighting Championship league.

Triple Cage Match: This match, which made its first appearance in the film Ready to Rumble, was a specialty of WCW involving three cages constructed on top of each other. The first cage encompasses the entire ringside area. The second cage is the size of a cage used in typical cage matches, and is filled with a variety of weapons. The third cage is roughly half the size of the second. The object is to climb up to the top of the third cage to grab an object, much like a ladder match.

Final Wars Brawl: This match has two wrestlers in a steel cage for thirty minutes with other wrestlers entering at a timed interval to help out one of the opponents.

Football Classic Match: Two cages are placed at ringside, inside each of which is locked a manager with a weapon. The key for each cage is fastened to a football. Two teams of wrestlers must try and gain possession of the football and take it over to their manager's cage, use the key to unlock the cage, then use the manager's weapon to attack the other team. To get the ball to the cage, the wrestlers must pass it between themselves and attack any opposing wrestlers who have possession of the ball.

Gauntlet Match: A Gauntlet match is, in a sense, a quick series of one-fall one-on-one matches. Here, two wrestlers begin the match, and are replaced whenever one is eliminated (by normal means), with the last person standing being named the winner. A Gauntlet match may also be played out in multiple "parts" as part of a storyline (where a face wrestler must face a series of a heel wrestler's underlings before facing the heel himself, for instance) - this was common in World Championship Wrestling in the early 1990s, where it was referred to as a Slobber Knocker. A participant involved in a Gauntlet Match may be referred to as to be "running the gauntlet", although in most cases this designation is reserved for those who are involved for most of the match.

The Gauntlet may also be referred to as a Turmoil Match, a likely backformation from Tag Team Turmoil, which is used to denote a Gauntlet involving tag teams.

King Of The Mountain Match: Five wrestlers compete in this match for a title belt. This basically is a Ladder Match in reverse with a twist. When one man is pinned or forced to submit, he is sent to a ringside penalty box for 2 minutes, while the wrestler who scored the fall must hang the belt on a hook above the ring. The others try to stop the wrestler from hanging the belt. The first wrestler to successfully hang the belt wins. This is a Total Nonstop Action Wrestling creation.

Relay Match: The match has two (could have more) teams of between 3 or 12 members to a team and before the match there will be a coin toss to see which team switches out first. Every 3 or 5 minutes the teams will switch. The first team to get a pinfall wins. Sometimes performed with hardcore rules.

War Games: Sometimes suffixed with the tagline "The Match Beyond". The War Games match features two rings surrounded by an enclosed steel cage with two teams (or sometimes three) facing one another. One man from each team starts out with another from either team at random entering the cage via a timed interval. The winning team must get a member of another team to submit after all members of each team are in the cage.

200 light tubes death match: A match type first used in Combat Zone Wrestling at an event called "They Said it Couldn't be Done". The object of this match is to win by pinfall. The use of fluorescent light tubes—officially, two hundred are available for use—as weapons are allowed. These matches are often very bloody and have been banned in most states.

300 Lightube Deathmatch: Once Used In Japan, Instead Of The Regular 200 Light Tubes Match.

Clockwork Orange House of Fun Match: A singles match with many weapons suspended from steel chains around the ring, sometimes with sides of a steel cage attached to the ring. The use of weapons is legal, and the match ends in pinfall. Pinfalls count anywhere in the ringside area.

Explosion Match: Usually accompanied with barbed wire ropes, a large barbed wire wrapped explosion board is placed in the ring laced with a small amount of C-4. The loser is the man that is blown up.

Sadistic Maddness: A match where the only way to win is by pin fall, but the only way to make the pin fall is if the opponent is bleeding first. There is no disqualification.

Shattered Dreams Match: Broken Glass all over the floor inside and ouside the ring and sheets of glass in the corners. There is also Taipei Deathmatch Rules. The only way to win is by pin or submission.

Taipei Death Match: Two wrestlers tape their fist and dip them in glue. They also have a bucket of beer bottles, they smash the bottles to shards and dip their glued-soaked fist in the shards and tear each other apart.

Ultimate X: Similar to a ladder match but with cables crossing the ring to form a X. The Red X or Title hags from the middle & the wrestlers must climb to the ropes then climb across to retrieve the prize. This is a TNA creation.

Elevation X: A combination of Ultimate X & A Scaffold match. A steel structure is made to cross the ring like in Ultimate X but unlike Ultimate X their is nothing to retireve. You win the same way as a scaffold match, by throwing your opponent off the top. TNA made this match in 2007 when Rhino defeated AJ Styles.
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Sykesy
"Mean is making Jess Mancini ride her bike home after I ass fucked her" - Johnny 'Drama' Chase
Sykesy


Male Number of posts : 8610
Age : 30
Location : Tijuana, Mexico ... Ol'e!
Registration date : 2007-10-06
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PostSubject: Re: Be the Booker rules and Advice *NEW*   Be the Booker rules and Advice *NEW* Icon_minitimeFri Apr 24, 2009 1:33 am




Advice on starting a BTB

This will give you all a look at how to set out your federation and what is the easiest, but not necessarily your way of going about, none the less it will help in one way or another.

Step 1 - Deciding on a Project
The first thing you have to do is decide what kind of fed do you want to create, whether it be a simple WWE or TNA fed, or a created fed from your own imagination, or a deceased fed of the past like WCW, ECW, NWA or something along those lines, or even you want to create an Indy fed. If your not very knowledgeable about these companies or Indy wrestlers, I suggest sticking with WWE or creating your own. Once you have done that, you need to pick an owner of the company and someone with booking powers (a General Manager, a Commissioner) or something like that. Or you could just the have owner as the GM, but it's good to have someone with booking powers.

Step 2 - Creating a Roster
A suggestion to a newer writer is to start off with 40 superstars, I believe 40 is a great number because you will be able to write special events like the Royal Rumble and have enough, while at the same time being able to use the majority of the superstars on your roster, so that nobody is left out, while not writing a six hour show each week. If your doing a split fed, then I suggest that both roster have 25 superstars, again it will be more than enough for special events, but it will be small enough so that no member of your roster is left out. Now, you might say how can I narrow it down to 40 superstars, well here are some helpful hints. First, separate that 40 into Main Eventers, Mid-Carders, cruiser weights, tag teams and jobbers. You should have 6-8 Main Eventers (title contenders that the headline the show), 10 mid-carders (guys that compete for the US or IC title, they fill in the gaps), around 5 tag teams (self explanatory, so 5 teams out 2=10), and around 7-8 Cruiser weights (guys like Mysterio, Billy Kidman and Ultimo Dragon) if you have a Cruiserweight division, guys that you can elevate into the mid-card area if it becomes stale or into the Tag Team Division for a short period of time. Finally throw in a few guys that you don't care about (Maven, Gene Snitsky etc.) that can be used to make your bigger guys look stronger.

Step 2 - Creating Your Titles
After you have your roster, its time to create your titles, normally I would suggest keeping the amount of titles down, lets say start with 4 championships, a World Title (most important, for the Main Event) a mid card title (say IC or US to use as a stepping stone) and the Tag Team Titles.... Finally ex it off with the Cruiserweight Title to add some flair into the show. Another title you could add is the Hardcore Title, or something along those lines, again you don't have to call them (Intercontinental Title) feel free to come up with something new like the Atlantic title, or something along those lines, after you've decided on that, it's time to move on. If you have split brands then having the IC and the US on opposite shows is always a good idea. The CW and the TV can act as the small titles on each show as well.

Step 3 - Begin Planning
First off, plan a few months ahead so you know exactly what you want to accomplish, for example if your starting a WWE fed, and you want to start at the beginning of the wrestling year (Day after WrestleMania), then first thing you should do once you have your roster and titles, is figure out what you want to do at the next PPV like feuds and such, and then work backwards, that way you will have an exact direction that you want to take your work. Have a few months planned out before you write, keep in mind that you can still make changes as you go, but having a general direction will help you keep your focus.

Step 4 - Developing characters and story lines
Once you have everything planned, and a basic outline of what you want to see happen, its time to start writing, over the first couple of shows is when you start building your story lines, highlighting your feature talent and establishing your champions, however just as important and most often ignored is character development. While it is difficult to do with a large roster, it is important that everyone on your roster have his or her own distinguished personality to set them apart, and when your roster is shortened (40 or especially 25) it's important to create distinction between each and every person on the roster. For example, you want to establish a monster, you use Kane, in a simple promo or act demonstrate that he is a monster with no conscience. Developing characters and pushing them correctly is the best way to get recognition for your project.

Step 5 - Writing the Show
Now that you have a good idea of your roster, a rough plan of what you want to do, its time to write your show, until you feel comfortable, I suggest using this basic formula.

Segment 1 - Opening Promo
Segment 2 - First Match
Segment 3 - Small Promo/Mid-card Match
Segment 4 - Promo to Set-up PPV match
Segment 5 - Tag Team Match
Segment 6 - Promo to set-up match next week/IC Title Match
Segment 7 - Main Event

Once you gain some comfort and confidence, you will be free to break away from this, start with match at the beginning, or end the show with a promo, but for newer writers I suggest it because it covers everything you need, and sets up for the next show. Now for match writing, now I suggest not writing full matches, just providing the ending of the match and aftermath, although I suggest for PPV's writing the full match, cause just the ending of a WrestleMania main event wont cut it

Step 6 - BE CREATIVE
One of the greatest feds I have ever read was one where the matches themselves weren't necessarily 5 stars, but because the story lines were so unique, it was an instant hit. Be creative, and be original, take these characters that you have created and molded and throw them through situations, like friendship, betrayal, depression, manipulation, loss of faith and much more..... Experiment with characters, find out what works and what doesn’t, what works for one writer doesn't work for another, find what works for you.

Important Final Notes
Learn from your mistakes, as a beginner nobody is expecting you to be the best booker, or a legend in your first month or so, just learn from your mistakes and from the advise that others give you, And remember to use proper grammar and organization. NOTHING throws readers off like bad grammar and disorganized work, use of bold, italics and underlines will save you a lot of trouble and even some color thrown in there would add a little touch every once in awhile, make your work look good, take some pride in your work... Because if you don’t show some pride in your work, how can you expect us too?

All in all just have fun at this. Don't take something personally if somebody didn’t like your show; learn from it that’s what everybody is here for, to help each other. I hope this little hand book helped some of you guys realize what BTB is all about. Before I forget DO NOT make more then one post for a show. What I mean is don’t go to commercial and then post it and then post then next bit it looks very unprofessional and I will just merge the show anyway. Just remember this is all in fun and not a competition.



Credit: TheLastJoECool.
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